CS474: Human Computer Interaction - Collective Memory

Activity Goals

The goals of this activity are:
  1. To define collective memory
  2. To leverage collective memory in the application of HCI design principles

Supplemental Reading

Feel free to visit these resources for supplemental background reading material.

The Activity

Directions

Consider the activity models and answer the questions provided. First reflect on these questions on your own briefly, before discussing and comparing your thoughts with your group. Appoint one member of your group to discuss your findings with the class, and the rest of the group should help that member prepare their response. Answer each question individually from the activity, and compare with your group to prepare for our whole-class discussion. After class, think about the questions in the reflective prompt and respond to those individually in your notebook. Report out on areas of disagreement or items for which you and your group identified alternative approaches. Write down and report out questions you encountered along the way for group discussion.

Model 1: Collective Memory

A commonly misquoted movie line
Common Cents

Questions

  1. Why do you think incorrect memories like these persist?
  2. Why are inaccuracies in collective memory sometimes of little consequence?
  3. Try the Memory Experiment on this page. How many words were you able to remember?
  4. How might software systems leverage the limitations on average short term memory to provide a better user experience?
  5. In Norman Figure 3.2, which control configuration is best and why?

Submission

I encourage you to submit your answers to the questions (and ask your own questions!) using the Class Activity Questions discussion board. You may also respond to questions or comments made by others, or ask follow-up questions there. Answer any reflective prompt questions in the Reflective Journal section of your OneNote Classroom personal section. You can find the link to the class notebook on the syllabus.